Wednesday 15 May 2013

Tomb Rider games free Download for PC

  • Wednesday 15 May 2013
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  • Tomb Rider Pc Full Game


    Tomb Rider games free Download for PC
    Tomb Rider games free Download for PC


    I received the game on launch day, same as the rest of the fans, and it's been a busy season in other areas of my life. So it's going to be a while before my walkthrough is finished. If you're stuck in TOMB RAIDER or having technical issues, you're welcome to contact me. I'll gladly help if I can, but if you need a fast reply, I encourage you to visit the Lara Croft Online forum and the Official Eidos TR forum. I will be checking in and answering email when I can.
    Also see the Related Pages in the sidebar for Achievements and Trophies, controls and general tips, PC save files, downloadable instruction manuals,etc. If you like you can follow me on Facebook and/or Twitter for announcements and updates.

    TOMB RAIDER SCREENSHOTS



    Tomb Rider games free Download for PC
    Tomb Rider games free Download for PC


    Tomb Rider games free Download for PC
    Tomb Rider games free Download for PC


    Tomb Rider games free Download for PC
    Tomb Rider games free Download for PC


    Tomb Rider games free Download for PC
    Tomb Rider games free Download for PC


    Game Info: TOMB RAIDER  was released March 5, 2013. This page will be updated extensively once my walkthrough is finished. Right now I'm concentrating on that. For those looking into the game, here are some highlights and links to additional information.
    Please visit my Facebook page and Tomb Raider Blog and be sure to follow the Official Tomb Raider social media accounts for up-to-date coverage.
    The most recent TOMB RAIDER trailer, titled "Survivor," premiered December 7 on Spike's 10th Annual Video Game Awards. I'd love to hear what you think of it. Leave a comment on my YouTube channel or Tomb Raider Blog. More videos, screenshots, concept art and other goodies can be found in the TOMB RAIDER media section.
    What We Know About the Game So Far
    Although the intriguing tagline "A Survivor is Born" and the hashtag "#reborn" are being used to promote it, the developers stress that the ninth game in the series will be titled simply: TOMB RAIDER.
    TOMB RAIDER  is currently in development by Crystal Dynamics, the same studio that created Tomb Raider: Legend, Anniversary and Underworld,  as well as Lara Croft and the Guardian of Light,  and will be published by Square Enix.
    The game begins with a 21-year-old Lara Croft shipwrecked on a mysterious island in the so-called "Dragon's Triangle" off the coast of Japan.
    Before the accident, Lara is part of a group searching for Yamatai, the island domain of the legendary shaman queen Himiko. The expedition leader, an older man named Conrad Roth, can be seen in the game trailer and some of the screenshots. He serves as Lara's mentor, and she must help him survive when he becomes injured.
    In retelling Lara's origin story, the developers have said they hope to make her a more complex, human and culturally relevant hero, in part by putting her in an extremely dangerous and challenging situation through which she will ultimately prevail.
    This time around there will be no real-life model representing Lara for promotional events; however, the game will employ extensive use of motion-capture technology.
    Camilla Luddington has provided both voice and motion capture for the Lara Croft character.
    The game is being built using an updated version of the Legend-Underworld engine—the same engine used for Eidos MontrĂ©al's Deus Ex: Human Revolution—allowing for more realistic, physics-based interactions within the game world and much greater freedom of movement for Lara.
    The camera has also been completely revamped so as to move more dynamically and react to the in-game situation—closer to Lara in tight spaces, father back during combat, etc.
    Tomb Raider staples like puzzles, combat, exploration and action will still be the foundation of the game but will be more realistic and more fully integrated into the basic survival storyline.
    Although the press has speculated on the game drifting into survival-horror territory, this will not be a Resident Evil or Silent Hill type game. There will definitely be some scary bits, but the game will be more 'survival-adventure' than 'survival-horror'.
    TOMB RAIDER screenshots
    The auto-targeting feature used in previous games will be replaced by a free-aim system.
    Weapons include a bow, pistol, shotgun, a makeshift axe and a manufactured ice axe (shown in various game art), as well as tools and objects Lara discovers in the course of her explorations. Players will be able to upgrade various tools and weapons as they progress in the game.
    While not strictly "open world," the game is non-linear. Players can explore the island's diverse locations freely and can revisit areas as well as unlocking new areas as Lara's skills and equipment improve. However, there will be some scripted sequences that advance the story, and there will only be one main plot and one ending.
    It will be necessary to gather food, water, and other supplies for survival.
    Some details of the injury/healing system have not yet been announced, but taking damage will affect Lara's abilities and, unlike past games, she will show pain and emotion. Health packs will not be required, and Lara's injuries will heal gradually over time.
    A system of hubs, or "base camps," allow players to fast travel among various points on the island. Base camps also provide opportunities to examine and combine inventory items and access an RPG-like skill system to enhance Lara's abilities. Check out this video, the Guide To Survival Episode #2 for details.
    There will be optional side tombs and sub-quests offering additional exploration and puzzle-solving opportunities.
    There will be multiple difficulty settings to make the game accessible to a wider range of players.
    Changing weather conditions, Lara's improved gear and abilities, and the player's influence on the game world are intended to keep locations fresh when revisited.
    The game will include a hint system called "survival instinct," in which players can highlight clues and interactive elements in the game world by pressing a button.
    There will be no swimming and no vehicles for Lara to drive.
    As in the original game, Lara will only have one outfit—she's stranded far from civilization after all—however, the state of her clothes will evolve over the course of the game as she interacts with the environment. Additional costumes will be available as downloadable content with certain special and pre-order editions.
    At the heart of it all is a mystery reminiscent of the TV show LOST. What is this island all about? Who are its strange inhabitants? Why is it seemingly impossible to escape? Lara—and the player—must discover the truth.
    According to the developers, the characters and storyline are vital components of the game. TOMB RAIDER's story is a collaboration between in-house and outside writers, including Lead Writer Rhianna Pratchett, whose credits include Heavenly Sword,  the Overlord  series and Mirror's Edge. More about Rhianna here and here.
    It has recently been confirmed that there will be a multi-player mode in addition to the main, single-player storyline. For details check out these recent blog posts: "Tomb Raider Multiplayer Details Emerge" and "Tomb Raider Multiplayer Hands-On Preview."
    The game will be available for Windows PC, PlayStation 3 and Xbox 360. The PC version will be digital download only (no physical DVD) in the Americas. Both downloadable and DVD versions will be available in Europe. They're also looking into producing a Macintosh version sometime in the future, but nothing has been finalized. There are no plans to release the game on Nintendo Wii or Wii U.
    Preliminary details on some of the special collector's editions have been posted on my blog. I'll be adding more info as it becomes available.
    There will be additional downloadable content, although specifics have not yet been announced. The first DLC will be available exclusively for Xbox 360 for a limited time before being released for other platforms. It will be set after the events in the main game.
    According to the developers, if you were to power through the game, taking no detours and just playing through the storyline, Tomb Raider would take about 15 hours to complete. However, there will be plenty of side areas to explore and opportunities to revisit areas where you've already been.
    The first official video trailer gave a Fall 2012 release date, but on May 31 Crystal announced an updated release date of March 5, 2013. According to the developers, the shift was necessary "fully deliver the very highest quality game."

    PC System Requirements (now official):

    •     Minimum system requirements:
    •     Windows XP Service Pack 3, Windows Vista, 7 or 8 (32bit/64bit)
    •     DirectX 9 graphics card with 512Mb Video 
    •     RAM: AMD Radeon HD 2600 XT, nVidia          8600
    •     Dual core CPU: AMD Athlon64 X2 2.1 Ghz (4050+), 
    •     Intel Core2 Duo 1.86 Ghz (E6300)
    •     1GB RAM (2GB on Vista)
    •     Steam account activation required (even for CD version)

    Recommended system requirements:

    •     Windows Vista, 7 or 8
    •     DirectX 11 graphics card with 1GB Video 
    •     RAM: AMD Radeon HD 4870, nVidia GTX 480
    •     Quad core CPU: AMD Phenom II X2 565, 
    •     Intel Core i5-750
    •     4GB RAM
    •     Steam account activation required (even for CD version)
    For more answers to frequently asked questions about the new game, check out this thread on the official Tomb Raider forum.

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